One of the most hyped up releases of this fall, as definitely Spore, a game where you played evolution and evolved the species from a few cells up to the whole galaxy. The exciting thing about it, was also that it wasn’t only a PC release, but that Maxis released also a Mac version.
People tried it out, decided that it didn’t live up to the hype, and moved on to the other games. A typical life of a computer game.
Yet in case of spore, something more stayed behing – latest release of Cider technology, a portability engine that allows game developers to port their PC games using Wine-fork technologies to run on OS X. They say it so nicely with their buzzwords:
TransGaming‘s Cider™ Portability Engine is a proprietary technology that allows PC games to be enabled on Apple’s Intel Macs without the traditionally expensive and arduous need to redevelop a game from the ground-up. Cider acts as a “wrapper” around the PC game dynamically translating PC API calls to the Mac OS X operating system. As such, games can be enabled with Cider in a matter of days to weeks as opposed to the typical man years that traditional development takes. Source
Wow, “wine-fork technologies” Nice phrase you got there 🙂
Cool new design, by the way. Too wide for my Eee's screen though.